For nearly three decades, Final Fantasy VII has occupied a singular place in the mythology of video games — and now, the stewards of its ongoing reimagining are signaling that the story belongs to more than one platform's faithful. Square Enix executives Yoshinori Kitase and Naoki Hamaguchi have quietly acknowledged that the age of exclusivity is giving way to something more open, suggesting that Final Fantasy VII Rebirth, currently bound to PlayStation and soon arriving on PC, may eventually find its way to Xbox and beyond. It is a moment that speaks to a broader reckoning in the industry: th
Square Enix hints Final Fantasy VII Rebirth could come to Xbox
We cannot be exclusive to a single platform anymore
So Square Enix is basically saying they can't keep Final Fantasy VII locked away anymore?
That's the reading, yes. Kitase was pretty direct about it—single-platform exclusivity doesn't work in 2024. The company needs the revenue spread across as many systems as possible.
But they already have a PC port coming. Why hint at Xbox specifically?
Because PC is expected at this point. Xbox is where the real statement is. Square Enix has been testing the waters there all year—Final Fantasy XIV, the Pixel Remasters. This feels like they're building the case for a bigger commitment.
Do you think it's actually happening, or just corporate hedging?
Hamaguchi's been consistent about wanting the game everywhere. He's not just saying it once in a throwaway comment. He's repeating it. That suggests real intent, not just PR noise.
What about Nintendo Switch 2?
Possible, but less certain. The Switch 2 is still unproven hardware. Xbox is a known quantity. If I had to bet, Xbox comes first.
When?
No one's saying. But they're working on the third game in the series now. My guess is they finish that, then port the earlier games. Could be 2025, could be 2026.
Il Polso
- Square Enix's own financial reports had cast doubt on Rebirth's performance, yet director Kitase now describes its sales as 'satisfactory and safe' — a quiet but meaningful reframing of the game's commercial story.
- Kitase's declaration that the company 'cannot be exclusive to a single platform' marks a strategic turning point for one of gaming's most storied franchises, one that has been PlayStation-aligned since the Remake series launched in 2020.
- Hamaguchi has repeatedly signaled in recent interviews that 2025 will bring the Final Fantasy VII series to more players, with language that stretches well beyond the confirmed January 23 PC release.
- Xbox emerges as the most likely next destination, buoyed by Square Enix's growing presence on Microsoft's platform — Final Fantasy XIV, the Pixel Remaster Collection, and Dragon Quest HD-2D Remake have all made the jump recently.
- No official announcement has been made for Xbox or Nintendo Switch versions, leaving a passionate community of players to weigh executive hints against the silence of a formal confirmation.
For nearly three decades, Final Fantasy VII has occupied a singular place in the mythology of video games — and now, the stewards of its ongoing reimagining are signaling that the story belongs to more than one platform's faithful. Square Enix executives Yoshinori Kitase and Naoki Hamaguchi have quietly acknowledged that the age of exclusivity is giving way to something more open, suggesting that Final Fantasy VII Rebirth, currently bound to PlayStation and soon arriving on PC, may eventually find its way to Xbox and beyond. It is a moment that speaks to a broader reckoning in the industry: that great works, to fulfill their purpose, must reach as many people as possible.
Square Enix is sending clear signals that Final Fantasy VII Rebirth will not remain a PlayStation exclusive indefinitely. In a December interview with IGN Brasil, franchise director Yoshinori Kitase and Rebirth director Naoki Hamaguchi discussed the game's performance and future — and what they said suggests the company's exclusivity era is drawing to a close.
Kitase pushed back against the narrative that Rebirth had underperformed, calling its sales 'satisfactory and safe,' a notable contrast to Square Enix's own prior financial characterizations. More pointedly, he declared that the company must now 'offer the game to as many players as possible,' framing multiplatform release not as a concession but as a strategic imperative. Hamaguchi echoed this in separate interviews, repeatedly expressing his desire to bring the Remake series to more players in 2025 — language that gestures at platforms beyond the confirmed January 23 PC launch.
Xbox is the most natural candidate. Square Enix has spent the past year steadily building its presence on Microsoft's platform, bringing Final Fantasy XIV, the Pixel Remaster Collection, and Dragon Quest HD-2D Remake to Xbox hardware. Both Kitase's counterpart Naoki Yoshida and Hamaguchi himself have expressed personal enthusiasm for Xbox releases. Nintendo Switch 2 remains a more speculative possibility.
For Xbox players, the wait has already been four years — the Remake series has been PlayStation-exclusive since 2020. Both games have earned critical acclaim, with Rebirth earning a Game of the Year nomination at The Game Awards 2024. Whether Square Enix's hints harden into announcements depends on the economics of porting and the company's willingness to follow through on what its own directors are now openly suggesting.
Square Enix is signaling that Final Fantasy VII Rebirth, the PlayStation exclusive that launched this year, will not remain locked to Sony's console forever. In a December interview with IGN Brasil, two of the company's most senior figures—Naoki Hamaguchi, who directed Rebirth, and Yoshinori Kitase, who directed the original 1997 Final Fantasy VII and now oversees the entire franchise—discussed the game's commercial performance and what comes next.
Kitase offered a notably different assessment than Square Enix's own financial reports had suggested. While the company had previously stated that both Rebirth and Final Fantasy XVI underperformed expectations, Kitase described Rebirth's sales as "satisfactory and safe." More significantly, he articulated a strategic shift: the era of keeping major Final Fantasy titles on a single platform has ended. "With the modernity of gaming, we cannot be exclusive to a single platform," Kitase said. "I think we need to offer the game to as many players as possible."
That statement carries weight because it comes from someone who shapes the franchise's direction. It also arrives as Square Enix is already moving Rebirth to PC—a January 23, 2025 release date is locked in. But Kitase's language suggests the company is thinking beyond that. Hamaguchi has been even more explicit in recent interviews, telling GamesRadar that he wants to bring Final Fantasy VII and its remake series "to as many players out there as possible." In another conversation, he reiterated that 2025 would see the series reach more gamers, with a specific reminder about the PC version coming, but language that hints at other platforms in the pipeline.
The most obvious candidate is Xbox. Square Enix has been steadily expanding its Xbox presence over the past year. Final Fantasy XIV, the company's massively multiplayer online game, arrived on Xbox Series X and S. The Final Fantasy Pixel Remaster Collection launched on Xbox and found substantial success there. Titles from the Mana series and the Dragon Quest HD-2D Remake have also made the jump. Other Square Enix developers have publicly expressed interest in bringing their games to Microsoft's platform—Naoki Yoshida, who directs Final Fantasy XIV, has stated he wants Final Fantasy XVI on Xbox, and Hamaguchi has identified himself as an Xbox fan.
Nintendo Switch 2 is another possibility, though less certain. What remains unclear is timing. Square Enix has not announced any Xbox or Switch versions of Rebirth or its predecessor, Final Fantasy VII Remake. The company is also currently developing the third and final game in the Remake series, which Hamaguchi said the team is working hard to make "a suitable finale."
For Xbox players, the wait has been long. The Final Fantasy VII Remake games have been PlayStation exclusives since Remake launched in 2020. Both titles have earned critical acclaim and strong fan appreciation despite their controversial departures from the original story's plot. Rebirth was even nominated for Game of the Year at The Game Awards 2024. The prospect of finally playing them on Xbox hardware is something the platform's community has been hoping for. Whether that hope becomes reality depends on Square Enix's willingness to follow through on what Kitase and Hamaguchi are now suggesting—and whether the economics of porting these demanding games to new platforms make sense.
Citazioni salienti
With the modernity of gaming, we cannot be exclusive to a single platform. I think we need to offer the game to as many players as possible.— Yoshinori Kitase, Final Fantasy franchise producer
I want to bring Final Fantasy VII and the Remake series to as many players out there as possible.— Naoki Hamaguchi, Final Fantasy VII Rebirth director