In a moment where sport and digital culture continue to blur their boundaries, South Korean developer Joycity has entered a formal agreement with the Major League Soccer Players Association to bring real MLS players into FreeStyle Football 2 — not as statistical replicas, but as reimagined characters shaped by the game's own visual and mechanical identity. The partnership, brokered through OneTeam Partners and announced in September 2026, reflects a broader human impulse to find new ways of encountering the figures we admire, translating athletic identity into something interactive and interpr
'FreeStyle Football 2' Secures Official MLS Players License
Players meet fans in a form entirely different from before
So Joycity gets to use real MLS players in this game. What exactly does that license actually let them do?
They can use the players' names, images, jersey numbers—the core identifiers. But they're not just copying players into the game as-is. They're redesigning them to fit FreeStyle Football 2's visual style and gameplay speed.
That's the key detail. It's not a simulation in the traditional sense. It's an interpretation. The player's real traits inform the character, but the character is built for this game's world.
Why does that distinction matter to the MLSPA?
Because it's a new way for players to reach fans. Not through a broadcast or a stadium, but through a game where fans interact with them in a completely different context.
And OneTeam Partners is the middleman here—they handle all the licensing logistics. Without them, this deal probably doesn't happen.
So when will we actually see which players are in the game?
Joycity is releasing that information gradually. The full roster, artwork, and gameplay details will come out in stages.
That's a marketing strategy, but it also means we don't know yet which MLS stars made the cut or how many players will be featured.
Is there any risk in this for the players or the league?
Not that the reporting surfaces. The MLSPA clearly sees upside—global reach, new fan engagement. The question is whether the game itself is good enough to make that partnership feel worthwhile.
The Pulse
- Joycity has secured official rights to MLS player names, likenesses, and jersey numbers — giving the studio legal and creative ground to build real athletes into its upcoming football game.
- The tension lies in ambition: rather than a straightforward data import, Joycity is committing to redesigning each player to fit FreeStyle Football 2's distinct visual style and gameplay tempo.
- Real-world player traits — a midfielder's passing precision, a striker's pace — will be translated into in-game abilities, raising the stakes for authenticity and fan expectation.
- The MLSPA sees the deal as a new global channel for players to reach supporters in a medium entirely outside traditional broadcasting or live attendance.
- Joycity is deliberately pacing its reveals — roster details, character artwork, and gameplay specifics will roll out in stages, sustaining anticipation as the release approaches.
In a moment where sport and digital culture continue to blur their boundaries, South Korean developer Joycity has entered a formal agreement with the Major League Soccer Players Association to bring real MLS players into FreeStyle Football 2 — not as statistical replicas, but as reimagined characters shaped by the game's own visual and mechanical identity. The partnership, brokered through OneTeam Partners and announced in September 2026, reflects a broader human impulse to find new ways of encountering the figures we admire, translating athletic identity into something interactive and interpretive. Where a broadcast captures a player's performance, a game offers something stranger and perhaps more intimate: a version of them you can play alongside.
Joycity, the South Korean game developer, has announced a licensing partnership with the Major League Soccer Players Association and its designated agent OneTeam Partners, securing the right to feature real MLS players in FreeStyle Football 2. The deal grants access to player names, likenesses, jersey numbers, and images — the building blocks of authentic representation in sports gaming.
What sets the agreement apart is Joycity's stated intention to go beyond simple replication. Rather than importing players as they appear in real life, the studio plans to reimagine each athlete as a character native to the game's own visual language. Appearances will be adapted to match the game's graphical style, and in-game abilities will reflect how those players actually perform — a midfielder renowned for precise passing, for instance, would carry that quality into their digital form.
Park Joon-seung, head of Joycity's Strategic Business Division, described the approach as one that honors both the sport and the game itself, aiming to create something meaningful for football fans and gamers alike — two audiences that don't always share the same spaces. Dan Jones, the MLSPA's Chief Operating Officer, framed the partnership as a new kind of global reach for players, one that differs fundamentally from broadcasting: a game doesn't capture a player's performance so much as interpret it.
Joycity has signaled it will reveal the full MLS roster, character artwork, and gameplay details gradually — a deliberate pacing strategy designed to sustain interest and build momentum as FreeStyle Football 2 moves toward release.
Joycity, the South Korean game developer, has secured the right to build Major League Soccer into its upcoming title FreeStyle Football 2. The deal, announced on September 14th, grants the studio official access to MLS player likenesses, names, jersey numbers, and images through a licensing partnership with the Major League Soccer Players Association and OneTeam Partners, the MLSPA's designated licensing agent.
The agreement opens a path that goes beyond the typical sports game formula. Rather than simply importing player statistics and faces into the game as they appear in real life, Joycity plans to reimagine each featured MLS player as a character that fits the game's own visual language and pace. The studio will adapt player appearances to match the game's graphical style while building in-game abilities that echo how those players actually perform on the pitch. A midfielder known for precise passing, for instance, would carry that trait into their digital counterpart.
Park Joon-seung, who heads Joycity's Strategic Business Division, framed the approach as a way to honor both the sport and the game itself. By translating selected MLS players into characters with personality and depth tailored to FreeStyle Football 2's design, the studio aims to create something that speaks to football fans and gamers alike—two audiences that don't always overlap but might find common ground here.
Dan Jones, the MLSPA's Chief Operating Officer, positioned the partnership as a new channel for players to reach supporters globally. He emphasized that the collaboration allows players to connect with fans in a medium and context entirely different from traditional broadcasting or stadium attendance. That distinction matters: a player's digital presence in a game is not a broadcast of their performance but an interpretation of it, a new kind of encounter.
OneTeam Partners, which brokered the deal, specializes in exactly this kind of work—managing the intellectual property of professional athletes and building bridges between players and entertainment companies. The firm handles the licensing infrastructure that makes these partnerships possible, translating player rights into usable assets for developers.
Joycity has committed to rolling out details gradually. The full roster of MLS players who will appear in the game, along with character artwork and specifics about how gameplay will function, will be revealed in stages rather than all at once. That pacing suggests the studio is treating this as a major announcement cycle, one designed to sustain interest and conversation as the game approaches release.
Notable Quotes
By realizing selected MLS players as unique characters tailored to the game's distinct personality, we will provide a new play experience to both real football fans and game players.— Park Joon-seung, Head of Strategic Business Division at Joycity
Our collaboration with Joycity will be a new avenue to communicate with soccer fans around the world. It is highly meaningful that players can meet fans in a different form than before.— Dan Jones, Chief Operating Officer of the MLSPA